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-- Accel: get faster, yet calmer
-- Tags: Techno, dark bass, synthe, sirenes
-- Ready: 7/10 (Melody+, Variations=, Parts=)
resetCycles
-- region Part 1: setup accel vivant
do
solo 1 -- kick
solo 2 -- snare
solo 3 -- drumroll
unsolo 4 -- bass
unsolo 5 -- siren
unsolo 6 -- clap
unsolo 7 -- synth
-- let mKick = "<1!32 0!15 [0 1] 1!64 0.9!4 0.8!4 0.7!4 0.6!4>"
let gKick = 0.75 -- /128 On off semi-onon fadeout
let gSnare = 0.65
let gHats = 0.7
let gDrums = 0.75
let gBass = 0.65 * "<1!24 <[1 0]*4 [0 1]*4>!8 1!4>"
let gSiren = 0.85 * "<0!64 0.7!32 0.6!32 0.5!32 0.4!32>"
let gSynth = 0.65
let gClap = 0.9
let melody = "<0 0 0 0 2 2 4 -2>"
setcps 0.5 -- TECHNOOO
d1 -- Kick
$ whenmod 16 14 (# silence) -- break frequent
$ n "0 0 <0!3 0?> 0"
# s "kick:5"
# gain gKick
# lpf (slow 16 $ range 500 200 isaw)
d2 -- Snares + hats
$ sometimesBy "0 0.25 . 0.5" (juxBy 0.25 rev)
$ whenmod 64 16 ( -- Hats!
superimpose (const
$ whenmod 64 48 (-- disparition
# gain (gHats * range 0.8 0.2 sine)
)
$ sometimes (# room 0.2)
$ sometimes (fast 2)
$ euclid (slow 4 $ "<5 7 8>") 8
$ s "linnhats" # n (slow 2 $ "<0 1 [2 0]>")
# gain gHats
))
$ n "~ <3 3 [3 ~ 3 2] 3> ~ [2 <~ 3?>]"
# s "sn"
# pan (slow 8 $ range 0.3 0.6 sine)
# dry 1
# gain gSnare
d3 -- Drumroll chuchoté
$ every' 4 3 (juxBy 0.25 (|- gain 0.2))
$ fast ( -- cycle/4 ralenti-accelere
slow 4 $ "<1 [0.5 2] [2 0.5 1 2] [1 0.5 2]>"
)
$ s "dr*8"
# s "ifdrums:1"
# pan 0.4
# gain gDrums
d4 -- Basse
$ superimpose ( -- Echo octave
(|+ note 12)
. (|- gain 0.2)
. (# room 0.5)
)
$ note (scale "aeolian"
(
whenmod 16 8 (iter 6)
"0 [4 5] 0"
+ melody
) - 36)
# s "supersaw"
# voice 0.1
# gain gBass
d5 -- Siren theme
$ whenmod 128 64 (# gain (gSiren))
$ slow 2
$ note (scale "aeolian"
(
melody
) - 36)
# s "supersiren"
# sustain 4
# gain gSiren
d6 -- claps graduels sur 64
-- $ whenmod 64 48 (>| n "~ 0*2 ~ 0*2")
-- $ whenmod 64 40 (>| n "~ 0?*2 ~ 0?*2")
-- $ whenmod 64 32 (>| n "~ 0 ~ 0*2")
-- $ whenmod 64 0 (>| n "~")
$ whenmod 16 13 (# note "<2 4 6>")
$ n "~ ~ ~ 0"
# s "clap:1"
# gain gClap
# lpf 4000
d7 -- synthe echos electrique
$ superimpose (
(# s "supercomparator") .
(# voice (slow 64 $ sine * 8)) . (|- note 12)
)
$ whenmod 16 8 (sometimes (juxBy 0.4 (|+ note 12))) -- jux eclairs!
$ degradeBy "<1 1 1 0> <[1 1 1 0] [1 0] 0>"
$ n "0*16"
# voice "0.1"
# s "supersquare"
# note (scale "aeolian"
"<0 0 0 0 2 2 4 -2>")
# gain gSynth
once $ s "abstract:1" # cut 1 # gain 0.6
-- endregion
-- region Part 2: Dry Melancholia
do
solo 1 -- kick
solo 2 -- snare + h
solo 3 -- drumroll
solo 4 -- bass
solo 5 -- siren
unsolo 6 -- clap
unsolo 7 -- No synth
let gKick = 0.75 -- /128 On off semi-onon fadeout
let gSnare = 0.65
let gHats = 0.7
let gDrums = 0.75
let gBass = 0.6
let gSiren = 0.65
let gSynth = 0.65 * "<0!16 <[1 0]*4 [1? 1]*4>!16 1!32>"
let gClap = 0.8
let melody = "<0 0 0 0 2 2 4 -2>"
setcps 0.5 -- TECHNOOO
d1 -- Kick
$ whenmod 16 14 (# silence) -- break frequent
$ n "0 0 <0!3 0?> 0"
# s "kick:5"
# gain gKick
# lpf (slow 16 $ range 500 200 isaw)
d2 -- Snares + hats
$ n "~ <3*2 3(<1 3>,8) 3 [3 ~ 3 2]> ~ [2 <~ 3?>]"
# s "sn"
# pan (slow 8 $ range 0.3 0.6 sine)
# dry 1
# gain gSnare
d3 -- Drum metronome chuchoté parfois fou
$ someCyclesBy "<0 0.5!2 0.75>" (fast "<2 2 2 [2|4]>")
$ s "dr*4"
# s "ifdrums:1"
# pan 0.4
# gain gDrums
# room (slow 16 $ range 0 0.15 saw)
d4 -- Basse
$ superimpose ( -- Echo octave
(|+ note 12)
. (|- gain 0.2)
. (# room 0.5)
)
$ note (scale "aeolian"
(
"0(2,8) [5 4]*<1!3 2> <0!4 2 5>"
+ melody
) - 36)
# s "supersaw"
# voice 0.1
# gain gBass
d5 -- Siren choppee
$ mask "t(1,4,3)"
$ segment 4
$ slow 2
$ note (scale "aeolian"
(
melody
) - 36)
# s "supersiren"
# sustain 4
# gain gSiren
# cut 5
-- endregion
-- region Part 3: Folie
do
unsolo 1 -- kick
unsolo 2 -- snare
unsolo 3 -- drumroll
solo 4 -- bass
unsolo 5 -- siren
unsolo 6 -- clap
unsolo 7 -- synth
let gKick = 0.75 -- /128 On off semi-onon fadeout
let gSnare = 0.65
let gHats = 0.75
let gDrums = 0.75
let gBass = 0.6
let gSiren = 0.2 * "<0.7!32 0.6!32 0.5!32 0.4!32>"
let gSynth = 0.6
let gClap = 0.8
let melody = "<0 0 0 0 2 2 4 -2>"
setcps 0.5 -- TECHNOOO
d1 -- Kick
$ whenmod 16 14 (# silence) -- break frequent
$ n "0 0 <0!3 0?> 0"
# s "kick:5"
# gain gKick
# lpf (slow 16 $ range 500 200 isaw)
d2 -- Snares + hats
$ n "~ <3*2 3(<1 3>,8) 3 [3 ~ 3 2]> ~ [2 <~ 3?>]"
# s "sn"
# pan (slow 8 $ range 0.3 0.6 sine)
# dry 1
# gain gSnare
d3 -- Drum metronome chuchoté parfois fou
$ someCyclesBy "<0 0.5!2 0.75>" (fast "<2 2 2 [2|4]>")
$ s "dr*4"
# s "ifdrums:1"
# pan 0.4
# gain gDrums
# room (slow 16 $ range 0 0.15 saw)
d4 -- Basse
$ superimpose ( -- Echo octave
(|+ note 12)
. (|- gain 0.2)
. (# room 0.5)
)
$ note (scale "aeolian"
(
"0(2,8) [5 4]*<1!3 2> <0!4 2 5>"
+ melody
) - 36)
# s "supersaw"
# voice 0.1
# gain gBass
d5 -- Siren choppee
$ segment "<2!4 4!2 8!2>"
$ slow 2
$ note (scale "aeolian"
(
melody
) - 36)
# s "supersiren"
# sustain 4
# gain gSiren
# cut 5
d7 -- synthe echos electrique
$ superimpose (
(# s "supercomparator") .
(# voice (slow 64 $ sine * 8)) . (|- note 12)
)
$ whenmod 16 8 (sometimes (juxBy 0.4 (|+ note 12))) -- jux eclairs!
$ n "0*12"
# voice "0.1"
# s "supersquare"
# note (scale "aeolian"
"<0 0 0 0 2 2 4 -2>" + "[0 <1!3 3>]")
# gain gSynth
-- endregion
-- region Part 4: Résolution
do
solo 1 -- kick
solo 2 -- snare
solo 3 -- drumroll
unsolo 4 -- bass
solo 6 -- clap
solo 7 -- synth
-- let mKick = "<1!32 0!15 [0 1] 1!64 0.9!4 0.8!4 0.7!4 0.6!4>"
let gKick = 0.75 -- /128 On off semi-onon fadeout
let gSnare = 0.6
let gHats = 0.7
let gBass = 0.7 * "<1!16 <[1 0]*4 [0 1]*4>!8 1!8>"
let gSiren = "<0!64 0.7!32 0.6!32 0.5!32 0.4!32>"
let gSynth = 0.55
let gClap = 0.8
let melody = "<0 0 0 0 2 2 4 -2>"
setcps 0.5 -- TECHNOOO
d1 -- Kick
$ whenmod 16 14 (# silence) -- break frequent
$ n "0 0 <0!3 0?> 0"
# s "kick:5"
# gain gKick
# lpf (slow 16 $ range 500 200 isaw)
d2 -- Snares + hats
$ sometimesBy "0 0.25 . 0.5" (juxBy 0.25 rev)
$ whenmod 64 16 ( -- Hats!
superimpose (const
$ whenmod 64 48 (-- disparition
# gain (gHats * range 0.8 0.2 sine)
)
$ sometimes (# room 0.2)
$ sometimes (fast 2)
$ euclid (slow 4 $ "<5 7 8>") 8
$ s "linnhats" # n (slow 2 $ "<0 1 [2 0]>")
# gain gHats
))
$ n "~ <3 3 [3 ~ 3 2] 3> ~ [2 <~ 3?>]"
# s "sn"
# pan (slow 8 $ range 0.3 0.6 sine)
# dry 1
# gain gSnare
d3 -- Drumroll chuchoté
$ every' 4 3 (juxBy 0.25 (|- gain 0.2))
$ fast ( -- cycle/4 ralenti-accelere
slow 4 $ "<1 [0.5 2] [2 0.5 1 2] [1 0.5 2]>"
)
$ s "dr*8"
# s "ifdrums:1"
# pan 0.4
# gain 0.7
d4 -- Basse
$ superimpose ( -- Echo octave
(|+ note 12)
. (|- gain 0.2)
. (# room 0.5)
)
$ note (scale "aeolian"
(
whenmod 16 8 (iter 6)
"0 4 0"
+ melody
) - 36)
# s "supersaw"
# voice 0.1
# gain gBass
d7 -- synthe echos electrique
$ superimpose (
(# s "supercomparator") .
(# voice (slow 64 $ sine * 8)) . (|- note 12)
. (# cut 71)
)
$ whenmod 16 8 (sometimes (juxBy 0.4 (
(|+ note 12)
. (# cut 72)
))) -- jux eclairs!
$ n "0*16" -- TODO 16 8 4 2
-- TODO # sustain 8 # release 4
# voice 0.1
# cut 7
# s "supersquare"
# note (scale "aeolian"
"<0 0 0 0 2 2 4 -2>"
)
# gain gSynth
-- endregion
-- region Part 5: Restart minimal
do
unsolo 1 -- kick
unsolo 2 -- claps
unsolo 3 -- drumroll
solo 4 -- bass
solo 5 -- Choeurs
solo 6 -- piano
unsolo 7 -- synth
unsolo 8 -- Pistolets
setcps 0.5 -- TECHNOOO
d1 -- Kick
$ whenmod 16 14 (# silence) -- break frequent
$ n "0 0 <0!3 0?> 0" # s "reverbkick"
# lpf 500
# gain 0.7
d2
$ whenmod 4 3 (sometimesBy "0 0.75" (ply 2))
$ fast 2 $ s "~ cp" # gain 0.8
d3
$ whenmod 32 28 (# gain 0)
$ whenmod 16 8 (fast 2)
$ fast "1 <1!3 2>"
$ s "ifdrums:1*4"
-- # gain 0.9
d4 -- Basse nappes + arp aigues crushées
$ superimpose (
(# crush (range 1 3 perlin)) .
swing "<3 2>" .
fast 4 .
arp "<pinkyup updown downup speedupdown>"
. (|* gain 0.8)
. every 2 (|+ note 12)
. (|+ note 12)
)
$ note (scale "lydian"
"<c4'maj e4'maj c4'maj e4'min>/4")
# s "supersaw"
# voice 0.01
# gain (slow 64 $ range 0.45 0.5 sine)
d5 -- Choeurs
$ note (scale "lydian"
"<c4'maj e4'maj c4'maj e4'min>/4")
# s "moogBass"
# gain (slow 100 $ range 0.65 0.9 cosine)
d6
$ mask "t([1|2|2|4|8],8)"
$ often (off 0.25 rev)
$ off (0.125) (|+ note
(slow 4 $ "<12 7>")
)
$ note (scale "lydian"
"<c4'maj e4'maj c4'maj e4'min>")
# s "superpiano" # velocity 0.5
d8 -- Random pistolets fin boucle 64
$ whenmod 64 48 (sometimes (# gain 0.8))
$ every' 4 3 ((sometimes $ jux rev) . (fast 2))
$ sometimesBy "0 0.5" ((ply 2) . (|+ note "[-12|+6]"))
$ s "~ s(<3!3 5>,8,3)"
# s "snare:57"
# pan 0.6
# gain 0
-- endregion
-- region Part 6: Finish breakbeat
do
solo 1 -- kick
unsolo 2 -- claps
unsolo 3 -- drumroll
solo 4 -- bass -- FIXME
unsolo 5 -- Choeurs
unsolo 6 -- piano
unsolo 7 -- synth
solo 8 -- Pistolets
setcps 0.5 -- TECHNOOO
d1
$ whenmod 4 3 (iter 4)
$ loopAt 2
-- $ slice 8 "[0(3,8) 1, 2(1,8)]" -- finish [1]
$ slice 8 "1" -- finish [1]
$ s "break"
# gain 0.75
d2
$ whenmod 4 3 (sometimesBy "0 0.75" (ply 2))
-- $ fast 2
$ s "~ cp"
# lpf (slow 32 $ range 20 20000 saw)
# hpf (slow 64 $ range 200 1000 isaw)
# gain 0.8
d3
$ whenmod 32 28 (# gain 0)
$ whenmod 16 8 (fast 2)
$ fast "1 <1!3 2>"
$ s "ifdrums:1*4"
# gain 0.7
d4 -- Basse nappes + arp aigues
$ note (scale "lydian"
"<c4'maj e4'maj c4'maj e4'min>/4")
# s "supersaw"
# voice 0.01
# gain 0
d5 -- Choeurs
$ note (scale "lydian"
"<c4'maj e4'maj c4'maj e4'min>/4")
# s "moogBass"
# gain 0.8
d6
$ never (off 0.25 rev)
$ rarely (off (0.125) (|+ note
(slow 4 $ "<12 7>")
))
$ note (scale "lydian"
"<c4'maj e4'maj c4'maj e4'min>")
# s "superpiano" # velocity 0.55
d8 -- Random pistolets fin boucle 64
$ whenmod 64 48 (sometimes (# gain 0.6))
$ every' 4 3 ((sometimes $ jux rev) . (fast 2))
$ sometimesBy "0 0.5" ((ply 2) . (|+ note "[-12|+6]"))
$ s "~ s(<3!3 5>,8,3)"
# s "snare:57"
# pan 0.6
# gain 0
-- endregion