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igem-quantifly
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PLN
igem-quantifly
Commits
943066cf
Unverified
Commit
943066cf
authored
Oct 28, 2016
by
PLN (Algolia)
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Enemies: spawn to the top, clouds only after 3 heights
parent
eb2fa495
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Spawner.cs
Assets/Scripts/Spawner.cs
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Assets/Scripts/Spawner.cs
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943066cf
...
@@ -35,11 +35,11 @@ public class Spawner : MonoBehaviour
...
@@ -35,11 +35,11 @@ public class Spawner : MonoBehaviour
var
r
=
_rand
.
Next
(
100
);
var
r
=
_rand
.
Next
(
100
);
if
(
r
<
20
)
if
(
r
<
20
)
Instantiate
(
StaticEnemy
,
new
Vector3
(
_rightBorder
,
_rand
.
Next
(
1
,
9
),
0
),
Quaternion
.
identity
);
Instantiate
(
StaticEnemy
,
new
Vector3
(
_rightBorder
,
_rand
.
Next
(
3
,
12
),
0
),
Quaternion
.
identity
);
else
if
(
r
<
45
)
else
if
(
r
<
45
)
Instantiate
(
Toluen
,
new
Vector3
(
_rightBorder
,
_rand
.
Next
(
1
,
9
),
0
),
Quaternion
.
identity
);
Instantiate
(
Toluen
,
new
Vector3
(
_rightBorder
,
_rand
.
Next
(
1
,
9
),
0
),
Quaternion
.
identity
);
r
=
_rand
.
Next
(
100
);
r
=
_rand
.
Next
(
100
);
if
(
r
<
50
)
if
(
r
<
50
)
Instantiate
(
BasicEnemy
,
new
Vector3
(
_rightBorder
,
_rand
.
Next
(
1
,
9
),
0
),
Quaternion
.
identity
);
Instantiate
(
BasicEnemy
,
new
Vector3
(
_rightBorder
,
_rand
.
Next
(
1
,
12
),
0
),
Quaternion
.
identity
);
}
}
}
}
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