Main: Fix position of score text

parent 5b837f5e
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...@@ -23,7 +23,7 @@ public class UIController : MonoBehaviour ...@@ -23,7 +23,7 @@ public class UIController : MonoBehaviour
void Start () void Start ()
{ {
_player = GameObject.FindWithTag("Player").GetComponent<Player>(); _player = GameObject.FindWithTag("Player").GetComponent<Player>();
HighScore.enabled = false; HighScore.text = " "; // Keep position of elements, even when not displaying this one
_oldHs = PlayerPrefs.GetInt("highscore"); _oldHs = PlayerPrefs.GetInt("highscore");
} }
...@@ -45,7 +45,7 @@ public class UIController : MonoBehaviour ...@@ -45,7 +45,7 @@ public class UIController : MonoBehaviour
private void HandleScore() private void HandleScore()
{ {
if (_oldHs < _player.Score) if (_oldHs < _player.Score)
HighScore.enabled = true; HighScore.text = "New high score!";
} }
private void HandlePowerUps() private void HandlePowerUps()
......
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