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feat(foundry): timeline candidate navigation + usable chop floor (#18 follow-up) · 5ac5cd0f
Two PLN UX fixes from auditioning the loops panel: 1. Chops were way too short (0.06 s slices = clicks, not cuts). analyze_chops now floors at min_len_s=0.25 and extends to onset→skip-two for phrase-length options; vocal chops now land 0.29–1.07 s (verified) — actual word/phrase chops. 2. A 10+ vertical list was impractical to navigate. Replaced it with a TIMELINE overview (the research §6 design): every candidate is placed on the track by its start/length, coloured by lead stem, height + opacity by score — so you SEE where the candidates are at a glance and click one to focus. Below sits a single detail panel (stems, waveforms, audition, keep-toggles, Forge) for the selected candidate, plus prev/next stepping and a "candidate N / M" counter. Scannable map + one focused editor instead of a scroll-wall. Verified in Chromium: 8 segments render, click-to-focus (candidate 1→4), prev/next, no console errors; stem durations now display (the HTTP/1.1 + preload audio fix shows 2:43). Works for loops and chops modes (header reads "N-bar" or "chop · Ns").
PLN (Algolia) authored5ac5cd0f
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