Deep demucs drum study findings: - Kick: 8th note pulse (NOT 4otf), ghost doubles before drop - Cymbal: THE defining texture, upbeat 8ths throughout most of track - Clap: appears late (~200s) on contretemps (beats 1&3), ~1200Hz dry snap - Drop at 2:20: kick disappears, pure cymbal upbeat 8ths - Arrangement: kick 8ths → cymbal break → kick+cymbal+clap climax Changes: - d1 kick: rewritten as 8th note pulse, ^29 ghost double control - d2 clap: ^43 ON = contretemps (beats 1&3), OFF = backbeat - d3 hats: OH on every upbeat 8th, ^44 toggles cymbal breakdown mode
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