Commit 57bb42c3 by PLN (Algolia)

Session: CCC

parent 3f28896c
File added
s0.initImage("/home/pln/Work/Hydra/CCC/hot.png")
src(s0).out(o0)
src(s0).modulate(s0).out(o1)
src(o0).diff(src(o1)).out(o2)
voronoi(490,3).brightness(-1)
.hue(() => ((time*2) % 100) / 100)
.colorama(1.2)
.brightness(-0.9)
.blend(src(o2).scale(0.5).brightness(0.2).scroll(0,0.8),0.5)
.add(src(o2).scale(() => 1.2 + 0.2 * Math.sin(time / 38)).hue(0.9).scroll(0,-0.4).modulate(noise(10,0.05)))
// .add(src(o2).scale(() => 1 + 0.05 * time/10))
.add(src(o2).scale(() => 0.8 - 0.01 * ((time / 20) % 20))
// .pixelate(1200,200)
// .modulate(osc(19,0.001).rotate(() => time/20 % 360))
.contrast(1.8)
// , () => 0.5 + 0.4 * Math.sin(time/19)
)
// .scroll(0,0.7)
.scale(() => 1.4 + 0.8 * Math.sin(time / 20))
.add(noise(200,0.1 + 0.08 * Math.sin(time / 20)).thresh(0.8)) // STARRY NIGHT
.rotate([0,3.14].fast(1/4))
.out(o3)
render(o3)
a.show()
a.setBins(4)
6
......@@ -4,18 +4,17 @@ src(s0)
.out(o0)
src(o0)
.kaleid(() => Math.sin(0.01 * time % 1000) * 0.9125)
// .hue(() => (Math.sin(time) % 50) /20)
// .kaleid(() => Math.sin(0.01 * time % 1000) * 0.9125)
.hue(() => (Math.sin(time / 4) % 15) /2)
.saturate(2).contrast(0.95)
.out(o2)
voronoi(2,.4)
.scale(0.2)
.modulate(noise(0.1))
.out(o1)
src(o2)
.layer(src(o2).mask(o1))
.kaleid(3)
.blend(o1,0.01)
.modulate(o0,-0.005)
.out(o3)
......
s0.initCam(1)
src(s0)
.scroll(0.12,-0.07)
.scale(3.09, 0.7)
// .pixelate(102, 200)
// .scale(0.9, 0.7)
.pixelate(102, 200)
.out(o0)
src(o0)
......
......@@ -17,9 +17,10 @@ src(o1)
.out(o2)
src(o2)
.modulate(src(o1).scale(0.9), 0.6)
.scale(() => 3.5 + 1.5 * Math.cos(time / 129))
// .brightness(-0.113)
.modulate(src(o1).scale(0.9), () => 0.3 + 0.3 * Math.sin(time / 13))
.scale(() => 3.5 + 1.5 * Math.cos(time / 18))
.brightness(-0.063)
.contrast(1.57)
.hue(0.5)
.out(o3)
......
......@@ -30,7 +30,7 @@ src(o0)
noise(1, .2)
.rotate(2,.5)
.layer(src(o0)
.layer(src(o0)
.rotate(() => 0.32 + 0.2 * a.fft[1])
.scrollX(() => 0.8 + 0.2 * Math.sin(t/4))
.scrollY(() => 2 * Math.sin(t/8))
......
// Adenora's Triangulum
// This mosaic captures the nearby Triangulum galaxy. Striking areas of star birth glow bright blue throughout the galaxy, particularly in beautiful nebulas of hot gas like star-forming region NGC 604 in the upper left.
// ◬◬◬◬◬◬◬◬◬◬◬◬◬◬◬◬◬
// ◬◬◬ Adenora's Triangulum ◬◬◬
// ◬◬◬◬◬◬◬◬◬◬◬◬◬◬◬◬◬
//
// Merci pour l'accueil <3
//
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// "This mosaic captures the nearby Triangulum galaxy.
// Striking areas of star birth
// glow bright blue throughout the galaxy,
// particularly in beautiful nebulas of hot gas
// like star-forming region NGC 604 in the upper left."
//
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//
//
//
// Remixing Olivia Jack's example_15
// licensed with CC BY-NC-SA 4.0 https://creativecommons.org/licenses/by-nc-sa/4.0/
s0.initImage("https://imagine.gsfc.nasa.gov/hst_bday/images/august-15-2019-triangulum-galaxy.png")
// s0.initImage("file:///home/pln/Work/Hydra/StarryNights/img/august-15-2019-triangulum-galaxy.png")
s1.initImage("https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcSE0GLMnD8N_af4PWVGadHmNgXwz20rhy8mZA&s")
// s1.initImage("file:///home/pln/Work/Hydra/StarryNights/img/adenora.png")
//
s0.initImage("https://git.plnech.fr/pln/Hydra/raw/master/StarryNights/img/august-15-2019-triangulum-galaxy.png")
s1.initImage("https://git.plnech.fr/pln/Hydra/raw/master/StarryNights/img/adenora.png")
src(s0).brightness(0.1).contrast(1.2).scroll(
() => 0.03 + 0.01 * Math.sin(time/2),
......@@ -24,4 +54,4 @@ src(o2)
.add(noise(100,0.2).thresh(0.9))
.add(src(o2).scale(0.5).mask(src(s1).scale(0.95)))
.out(o3)
render()
render(o3)
// licensed with CC BY-NC-SA 4.0 https://creativecommons.org/licenses/by-nc-sa/4.0/
// Le Fantôme
// Par PLN
s0.initImage("https://freesvg.org/img/PutinFace.png")
src(s0).scale(1.1,0.9).out(o0)
// s0.initImage("https://freesvg.org/img/PutinFace.png")
src(s0)
// .scale(1.1,0.9)
.out(o0)
src(o0)
.brightness(-0.15)
// .brightness(-0.15)
.thresh(() => 0.05 + Math.abs(0.5 * Math.sin(time / 20)))
.scrollY(-0.1)
.scale(() => 1.85 + 0.5 * Math.sin(time / 1993))
......@@ -21,9 +23,6 @@ src(o2)
.modulate(o1)
.out(o3)
a.show()
a.setBins(4)
a.setSmooth(0.2)
render(o3)
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