Commit 098493c6 by Raphael

Switching

parent 035d3d55
...@@ -29,3 +29,6 @@ sysinfo.txt ...@@ -29,3 +29,6 @@ sysinfo.txt
# Builds # Builds
*.apk *.apk
*.unitypackage *.unitypackage
Quantifly.x86_64
Quantifly_Data
...@@ -2,7 +2,9 @@ ...@@ -2,7 +2,9 @@
<project version="4"> <project version="4">
<component name="ChangeListManager"> <component name="ChangeListManager">
<list default="true" id="59a76139-b7c6-419c-b685-d99043abb4e4" name="Default" comment=""> <list default="true" id="59a76139-b7c6-419c-b685-d99043abb4e4" name="Default" comment="">
<change type="MODIFICATION" beforePath="$PROJECT_DIR$/../../Assets/Scenes/Main.unity" afterPath="$PROJECT_DIR$/../../Assets/Scenes/Main.unity" />
<change type="MODIFICATION" beforePath="$PROJECT_DIR$/.idea/workspace.xml" afterPath="$PROJECT_DIR$/.idea/workspace.xml" /> <change type="MODIFICATION" beforePath="$PROJECT_DIR$/.idea/workspace.xml" afterPath="$PROJECT_DIR$/.idea/workspace.xml" />
<change type="MODIFICATION" beforePath="$PROJECT_DIR$/../../Assets/Scripts/GameController.cs" afterPath="$PROJECT_DIR$/../../Assets/Scripts/GameController.cs" />
</list> </list>
<ignored path="igem-quantifly.iws" /> <ignored path="igem-quantifly.iws" />
<ignored path=".idea/workspace.xml" /> <ignored path=".idea/workspace.xml" />
...@@ -24,20 +26,27 @@ ...@@ -24,20 +26,27 @@
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<splitter split-orientation="horizontal" split-proportion="0.5"> <splitter split-orientation="horizontal" split-proportion="0.5">
<split-first> <split-first>
<leaf> <leaf SIDE_TABS_SIZE_LIMIT_KEY="300">
<file leaf-file-name="GameController.cs" pinned="false" current-in-tab="true"> <file leaf-file-name="GameController.cs" pinned="false" current-in-tab="false">
<entry file="file://$PROJECT_DIR$/../../Assets/Scripts/GameController.cs"> <entry file="file://$PROJECT_DIR$/../../Assets/Scripts/GameController.cs">
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<folding />
</state>
</provider>
</entry>
</file>
<file leaf-file-name="SimpleEnnemy.cs" pinned="false" current-in-tab="true">
<entry file="file://$PROJECT_DIR$/../../Assets/Scripts/SimpleEnnemy.cs">
<provider selected="true" editor-type-id="text-editor">
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...@@ -47,11 +56,11 @@ ...@@ -47,11 +56,11 @@
</split-first> </split-first>
<split-second> <split-second>
<leaf> <leaf>
<file leaf-file-name="NewBehaviourScript.cs" pinned="false" current-in-tab="true"> <file leaf-file-name="GameController.cs" pinned="false" current-in-tab="true">
<entry file="file://$PROJECT_DIR$/../../Assets/Scripts/NewBehaviourScript.cs"> <entry file="file://$PROJECT_DIR$/../../Assets/Scripts/GameController.cs">
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<folding /> <folding />
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...@@ -71,14 +80,14 @@ ...@@ -71,14 +80,14 @@
<option value="$PROJECT_DIR$/../../Assets/Scripts/Utils/Map.cs" /> <option value="$PROJECT_DIR$/../../Assets/Scripts/Utils/Map.cs" />
<option value="$PROJECT_DIR$/../../Assets/Scripts/MapGeneration/Cell.cs" /> <option value="$PROJECT_DIR$/../../Assets/Scripts/MapGeneration/Cell.cs" />
<option value="$PROJECT_DIR$/../../Assets/Scripts/GameController.cs" /> <option value="$PROJECT_DIR$/../../Assets/Scripts/GameController.cs" />
<option value="$PROJECT_DIR$/../../Assets/Scripts/SimpleEnnemy.cs" />
</list> </list>
</option> </option>
</component> </component>
<component name="ProjectFrameBounds"> <component name="ProjectFrameBounds">
<option name="x" value="-8" /> <option name="y" value="27" />
<option name="y" value="-8" /> <option name="width" value="1920" />
<option name="width" value="1936" /> <option name="height" value="1053" />
<option name="height" value="1056" />
</component> </component>
<component name="ProjectLevelVcsManager" settingsEditedManually="true"> <component name="ProjectLevelVcsManager" settingsEditedManually="true">
<OptionsSetting value="true" id="Add" /> <OptionsSetting value="true" id="Add" />
...@@ -216,11 +225,12 @@ ...@@ -216,11 +225,12 @@
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</task> </task>
<servers /> <servers />
</component> </component>
<component name="TimeTrackingManager"> <component name="TimeTrackingManager">
<option name="totallyTimeSpent" value="6518000" /> <option name="totallyTimeSpent" value="9036000" />
</component> </component>
<component name="TodoView"> <component name="TodoView">
<todo-panel id="selected-file"> <todo-panel id="selected-file">
...@@ -232,8 +242,8 @@ ...@@ -232,8 +242,8 @@
</todo-panel> </todo-panel>
</component> </component>
<component name="ToolWindowManager"> <component name="ToolWindowManager">
<frame x="-8" y="-8" width="1936" height="1056" extended-state="6" /> <frame x="0" y="27" width="1920" height="1053" extended-state="6" />
<editor active="true" /> <editor active="false" />
<layout> <layout>
<window_info id="Change Signature" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.33" sideWeight="0.5" order="7" side_tool="true" content_ui="tabs" /> <window_info id="Change Signature" active="false" anchor="bottom" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="false" show_stripe_button="true" weight="0.33" sideWeight="0.5" order="7" side_tool="true" content_ui="tabs" />
<window_info id="Project" active="false" anchor="left" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="true" show_stripe_button="true" weight="0.24947916" sideWeight="0.5" order="0" side_tool="false" content_ui="combo" /> <window_info id="Project" active="false" anchor="left" auto_hide="false" internal_type="DOCKED" type="DOCKED" visible="true" show_stripe_button="true" weight="0.24947916" sideWeight="0.5" order="0" side_tool="false" content_ui="combo" />
...@@ -266,11 +276,18 @@ ...@@ -266,11 +276,18 @@
<watches-manager /> <watches-manager />
</component> </component>
<component name="editorHistoryManager"> <component name="editorHistoryManager">
<entry file="file://$PROJECT_DIR$/../../Assets/Scripts/GameController.cs">
<provider selected="true" editor-type-id="text-editor">
<state relative-caret-position="0">
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<folding />
</state>
</provider>
</entry>
<entry file="file://$PROJECT_DIR$/../../Assets/Scripts/MapGeneration/CellularAutomaton.cs"> <entry file="file://$PROJECT_DIR$/../../Assets/Scripts/MapGeneration/CellularAutomaton.cs">
<provider selected="true" editor-type-id="text-editor"> <provider selected="true" editor-type-id="text-editor">
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<folding />
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...@@ -278,7 +295,6 @@ ...@@ -278,7 +295,6 @@
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<folding />
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...@@ -286,7 +302,6 @@ ...@@ -286,7 +302,6 @@
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...@@ -294,15 +309,7 @@ ...@@ -294,15 +309,7 @@
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...@@ -310,7 +317,6 @@ ...@@ -310,7 +317,6 @@
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...@@ -318,15 +324,7 @@ ...@@ -318,15 +324,7 @@
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...@@ -334,7 +332,6 @@ ...@@ -334,7 +332,6 @@
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...@@ -342,15 +339,7 @@ ...@@ -342,15 +339,7 @@
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......
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guid: adfab8cd143014eb3a222bdc2532d7a2
timeCreated: 1476885487
licenseType: Free
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...@@ -59,9 +59,9 @@ namespace Assets.Scripts ...@@ -59,9 +59,9 @@ namespace Assets.Scripts
var rightBorder = Camera.main.ScreenToWorldPoint(new Vector3(Screen.width, var rightBorder = Camera.main.ScreenToWorldPoint(new Vector3(Screen.width,
Screen.height, 0)).x; Screen.height, 0)).x;
var leftBorder = Camera.main.ScreenToWorldPoint(new Vector3(0, 0, 0)).x; var leftBorder = Camera.main.ScreenToWorldPoint(new Vector3(0, 0, 0)).x;
_ca.Step(rightBorder); // _ca.Step(rightBorder);
DrawMap(leftBorder, rightBorder); // DrawMap(leftBorder, rightBorder);
// Debug.Log(_map); // Debug.Log(_map);
} }
......
using UnityEngine;
using System.Collections;
using UnityEngine.UI;
public class SimpleEnnemy : MonoBehaviour
{
public Transform position;
void Start ()
{
position = GetComponent<Transform>();
}
void Update ()
{
}
}
fileFormatVersion: 2
guid: 8a8556a579ff24a88a913247670250d2
timeCreated: 1476886271
licenseType: Free
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