-- Break Toys: Breakbeat + random toys/noise -- Tags: -- Ready: 5/10 do unsolo 1 -- kick unsolo 2 -- snares pistols unsolo 3 -- toys broken unsolo 4 -- arpy unsolo 5 -- choirs unsolo 6 -- glitchs let gBreak = 0.75 let gChoir = 0.8 * "<0!32 1!32>" setcps 0.3 d1 -- Breakbeat $ superimpose (-- BEAT const $ note "0*<1!4 2 4> ~ ~ 0(<1 <2 3>>,8)" # s "kick:5" # cut 1 # gain 0.85 # lpf 200 # pan 0.48 ) $ slice 8 ( whenmod 16 12 -- Pont 12 (|> "0 <~ 1!3> 2 ~ ~ ~ 6? ~") $ whenmod 4 3 -- Pont frequent (|> "0 1 2 3 4!4") "0*<1 <2!3 4>> 1 2 <3 5> 4 5 <6 4> 7") $ s "break" # gain gBreak d2 -- Snares contretemps pistolets $ every' 4 3 ((sometimes $ jux rev) . (fast 2)) $ sometimesBy "0 0.5" ((ply 2) . (|+ note "[-12|+6]")) $ s "~ s(<3!3 5>,8,3)" # s "snare:57" # pan 0.6 # gain 0.75 d3 -- Toys broken $ often ((# squiz "[2|3|4|5|8]") . (|- gain 0.1)) $ loopAt (range 0.5 2 rand) $ almostNever (# crush 6) $ s "toys/4" # n (irand 13) # cut 3 # gain 0.6 d4 -- Lead arpyano $ superimpose ( (stut 4 0.7 (1/24)) . (arp "<up!2 thumbup pinkyup>") . (# room 0.15) . (# gain 1) ) $ off 0.25 (|+ "<5!3 12>") $ note ("<c4'six d4'min e4'six f4'maj>") # s "arpy" # gain 0.75 # attack 1 d5 -- Choir $ often (superimpose (bite 4 "2*4")) $ superimpose ((|+ note "c'maj") . arp (slow 4 "<converge disconverge>") ) $ note ("<c4 d4 e4 f4>" + "[0,-12]") # s "moogBass" # gain gChoir d6 -- Glitchs randomises carres $ often (stut' "[4|8]" 0.125 ((# crush 8) . (|* gain 0.9))) $ s "~ glitch" # n (irand 8) # gain 0.7 -- SANDBOX -- Scramblebeat: do d1 $ loopAt 4 $ shuffle 4 $ s "break" # gain 0.7 d2 $ superimpose ( every' 2 1 (off 0.5 (|+ note "[0|12]") . whenmod 4 2 (off 0.125 id) -- Souvent double . (|+ note 24) -- Aigu . mask "t(1,4)" -- Base ) ) $ degradeBy "0 0.25 0.5 0.75" $ arpeggiate $ note ("<c3'six!3 d3'six f3'six g3'six>") # s "superpiano" # velocity 0.45